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    UI/UX Design Resources: Four Tools and How to Choose Them

    Four resources for image editing, animated icons, and mockups, with a checklist for licensing, accessibility, and implementation.

    Harish Goswami
    Harish Goswami
    Content Creator·2 min read·Published 2023-07-24· Updated 2026-10-12
    2 min read
    UI/UX Design Resources: Four Tools and How to Choose Them

    UI/UX resource selection starts with the job: image editing, interaction feedback, or presentation. PicWish supports photo editing, UseAnimations and Lordicon provide animated icons, and LS Graphics provides mockups. Check licensing, output formats, accessibility, and asset size before including a resource in a product.

    1. PicWish for photo editing

    PicWish offers background removal and other image-editing tools. Use it to prepare an image for a layout, then check the edges, resolution, and intended use before delivery. Avoid uploading confidential client images without checking the service's terms and your client's permission.

    2. UseAnimations for interface feedback

    UseAnimations provides animated icons with React, SVG, and Lottie options. Choose motion that communicates a change, such as loading or completion. Preserve a readable static state and respect reduced-motion preferences.

    3. Lordicon for animated icons

    Lordicon provides animated icon assets. Compare the style with your existing icon set and check the license for your delivery format. An icon should support a label or familiar action, rather than carry an essential instruction by motion alone.

    4. LS Graphics for mockups

    LS Graphics provides mockups for presenting design work. Use presentation mockups to show context, then supply the actual interface or artwork files separately. Check commercial-use terms and whether the file fits your design software.

    How should you evaluate a design resource?

    • Confirm commercial licensing and attribution requirements.
    • Check source-file access, export formats, and integration effort.
    • Test readability, asset weight, and behavior on smaller screens.
    • Review animation against W3C's accessibility requirements, including controls for moving content.

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